PC Gaming Peripheral Market By Product Type (Keyboards, Mice, Headsets, Controllers, Gamepads), By Technology (Wired Gaming Peripherals, Wireless Gaming Peripherals, Bluetooth Gaming Peripherals), By Application (Casual Gaming, Professional Gaming, Esports), By End-User (Individual Gamers, Gaming Communities, Online Gaming Platforms), and By Region; Global Insights & Forecast (2023 – 2030)

As per Intent Market Research, the PC Gaming Peripheral Market was valued at USD 6.0 Billion in 2024-e and will surpass USD 17.1 Billion by 2030; growing at a CAGR of 16.1% during 2025-2030.

The PC gaming peripheral market has experienced remarkable growth driven by the increasing demand for high-performance gaming equipment among casual gamers, professionals, and esports enthusiasts. As gaming continues to evolve and become a major entertainment segment, players are seeking superior quality and immersive experiences. The rapid adoption of esports and the growing trend of online gaming further fuel the demand for gaming peripherals, which include a range of devices such as keyboards, mice, headsets, and controllers. These peripherals are designed to enhance gameplay, providing users with a competitive edge while ensuring comfort and durability during extended gaming sessions.

Keyboards Segment is Largest Owing to Enhanced Gaming Experience

Among the various product types, gaming keyboards remain the largest segment in the PC gaming peripheral market. This is primarily due to their critical role in gaming performance and their versatility across various genres of games. Advanced gaming keyboards come equipped with features such as mechanical key switches, customizable RGB lighting, programmable keys, and low latency, offering gamers a seamless experience and fast response times. The growing demand for competitive gaming and professional esports tournaments has made high-quality gaming keyboards a priority for serious players.

The continued innovation in gaming keyboards, such as wireless models and models with integrated screens, has contributed significantly to their dominance. Additionally, the rise of gaming communities and online platforms has increased the need for keyboards that cater to both casual and professional gamers. With the expansion of esports, which relies heavily on precise and responsive equipment, gaming keyboards are poised to remain the top choice for gamers worldwide.

PC Gaming Peripheral Market Size

Wireless Gaming Peripherals Segment is Fastest Growing Owing to Convenience

Wireless gaming peripherals, including mice, keyboards, and headsets, represent the fastest-growing segment in the market. The shift towards wireless devices is driven by the growing demand for a more convenient and flexible gaming experience. Wireless gaming peripherals offer greater mobility and reduce the clutter associated with traditional wired devices, which is particularly appealing in environments where space and portability are important. Innovations in wireless technology have enhanced the reliability, battery life, and performance of these devices, ensuring they can meet the high standards of gamers.

Furthermore, wireless gaming peripherals are increasingly becoming essential for gaming enthusiasts who demand ease of movement during intense gaming sessions. The rise of mobile gaming and cross-platform compatibility has further bolstered the popularity of wireless devices. As these peripherals continue to evolve, the demand for wireless options is expected to increase significantly, making it the fastest-growing segment in the industry.

Esports Application is Largest Owing to Professional Gaming Demands

In the application segment, esports holds the largest share due to its increasing popularity and rapid growth. Esports has emerged as a global phenomenon, with professional tournaments and competitive gaming leagues drawing massive audiences and sponsorships. As esports continues to grow in both reach and investment, the demand for high-performance gaming peripherals that can deliver precise control and durability has skyrocketed. Devices like gaming mice, keyboards, and headsets tailored for esports athletes are designed to provide exceptional performance, such as minimal input lag and ergonomic comfort during long gaming sessions.

Esports has also contributed to the standardization of gaming hardware, pushing manufacturers to create products that meet the rigorous demands of professional players. With organizations and teams investing heavily in training and equipment, gaming peripherals specifically tailored for esports remain at the forefront of the market.

Individual Gamers Segment is Largest Owing to Wide Consumer Base

The largest share of the end-user segment is attributed to individual gamers. As gaming becomes more accessible through digital platforms, an increasing number of individuals are adopting gaming as a primary form of entertainment. This segment includes a wide demographic, from casual gamers to hardcore enthusiasts, all of whom require gaming peripherals to enhance their overall experience. Individual gamers often prioritize comfort, performance, and customization in their peripheral choices, driving the demand for high-quality, durable products.

The rise of streaming platforms, social gaming experiences, and online communities has expanded the base of individual gamers globally. As these players become more invested in their gaming experiences, they seek out peripherals that not only improve performance but also reflect personal preferences in terms of design, lighting, and functionality.

Asia Pacific Region is Fastest Growing Owing to Expanding Gaming Community

The Asia Pacific region is the fastest-growing in the global PC gaming peripheral market. With countries like China, Japan, South Korea, and India leading the charge, the region has seen an explosion in the number of gamers, both casual and professional. Esports has also taken off in Asia, with high-profile tournaments and competitive leagues attracting millions of viewers and participants. The growing gaming culture, along with increased disposable income, has led to a surge in demand for gaming peripherals.

The rise of mobile gaming, particularly in China and India, has further expanded the market for gaming peripherals, with consumers increasingly seeking high-quality products to enhance their mobile gaming experience. As the region continues to develop technologically and culturally, the demand for gaming peripherals is expected to maintain its upward trajectory.

PC Gaming Peripheral Market Size by Region 2030

Competitive Landscape and Leading Companies

The PC gaming peripheral market is highly competitive, with numerous players vying for market share through product innovation, quality enhancements, and strategic partnerships. Leading companies like Logitech International, Razer, SteelSeries, Corsair, and HyperX dominate the market. These companies invest heavily in research and development to stay ahead of consumer trends and technological advancements. Razer, for example, has pioneered the integration of RGB lighting in gaming peripherals, while Logitech has set a benchmark in wireless gaming devices with their "Lightspeed" wireless technology.

Manufacturers are also focusing on expanding their product offerings to cater to specific gamer needs, such as customizable features for professional players and ergonomic designs for casual gamers. Collaborations with esports organizations and online gaming platforms are becoming increasingly important as companies aim to solidify their presence in the growing esports ecosystem. The rise of e-commerce platforms also allows peripheral manufacturers to reach a broader audience, intensifying the competition and ensuring continuous product innovation.

List of Leading Companies:

  • Logitech International S.A.
  • Razer Inc.
  • SteelSeries
  • Corsair Gaming, Inc.
  • Cooler Master Technology Inc.
  • Microsoft Corporation
  • HyperX (a division of Kingston Technology Company)
  • Logitech G (a subsidiary of Logitech International S.A.)
  • ASUS Tek Computer Inc.
  • Dell Technologies (Alienware)
  • Mad Catz Interactive, Inc.
  • Redragon
  • Trust International B.V.
  • Roccat (a subsidiary of Turtle Beach)
  • Audeze LLC

Recent Developments:

  • Logitech introduced a new series of wireless gaming mice designed for precision and performance, catering to both casual and professional gamers.
  • Razer announced the acquisition of a gaming accessories startup, enhancing its product line and expanding its presence in the growing gaming peripheral market.
  • HyperX launched its new RGB gaming keyboard, integrating customizable lighting and mechanical key switches to improve gaming performance.
  • Corsair expanded its partnerships with leading esports teams, ensuring its peripherals are fine-tuned for competitive gaming environments.
  • SteelSeries increased its market footprint in Asia by launching region-specific product lines, targeting the expanding gaming community in the region.

Report Scope:

Report Features

Description

Market Size (2024-e)

USD 6.0 Billion

Forecasted Value (2030)

USD 17.1 Billion

CAGR (2025 – 2030)

16.1%

Base Year for Estimation

2024-e

Historic Year

2023

Forecast Period

2025 – 2030

Report Coverage

Market Forecast, Market Dynamics, Competitive Landscape, Recent Developments

Segments Covered

PC Gaming Peripheral Market By Product Type (Keyboards, Mice, Headsets, Controllers, Gamepads), By Technology (Wired Gaming Peripherals, Wireless Gaming Peripherals, Bluetooth Gaming Peripherals), By Application (Casual Gaming, Professional Gaming, Esports), By End-User (Individual Gamers, Gaming Communities, Online Gaming Platforms), and By Region; Global Insights & Forecast (2023 – 2030)

Regional Analysis

North America (US, Canada, Mexico), Europe (Germany, France, UK, Italy, Spain, and Rest of Europe), Asia-Pacific (China, Japan, South Korea, Australia, India, and Rest of Asia-Pacific), Latin America (Brazil, Argentina, and Rest of Latin America), Middle East & Africa (Saudi Arabia, UAE, Rest of Middle East & Africa)

Major Companies

Logitech International S.A., Razer Inc., SteelSeries, Corsair Gaming, Inc., Cooler Master Technology Inc., Microsoft Corporation, HyperX (a division of Kingston Technology Company), Logitech G (a subsidiary of Logitech International S.A.), ASUS Tek Computer Inc., Dell Technologies (Alienware), Mad Catz Interactive, Inc., Redragon, Trust International B.V., Roccat (a subsidiary of Turtle Beach), Audeze LLC

Customization Scope

Customization for segments, region/country-level will be provided. Moreover, additional customization can be done based on the requirements

1. Introduction

   1.1. Market Definition

   1.2. Scope of the Study

   1.3. Research Assumptions

   1.4. Study Limitations

2. Research Methodology

   2.1. Research Approach

      2.1.1. Top-Down Method

      2.1.2. Bottom-Up Method

      2.1.3. Factor Impact Analysis

  2.2. Insights & Data Collection Process

      2.2.1. Secondary Research

      2.2.2. Primary Research

   2.3. Data Mining Process

      2.3.1. Data Analysis

      2.3.2. Data Validation and Revalidation

      2.3.3. Data Triangulation

3. Executive Summary

   3.1. Major Markets & Segments

   3.2. Highest Growing Regions and Respective Countries

   3.3. Impact of Growth Drivers & Inhibitors

   3.4. Regulatory Overview by Country

4. PC Gaming Peripheral Market, by Product Type (Market Size & Forecast: USD Million, 2023 – 2030)

   4.1. Keyboards

   4.2. Mice

   4.3. Headsets

   4.4. Controllers

   4.5. Gamepads

   4.6. Others

5. PC Gaming Peripheral Market, by Technology (Market Size & Forecast: USD Million, 2023 – 2030)

   5.1. Wired Gaming Peripherals

   5.2. Wireless Gaming Peripherals

   5.3. Bluetooth Gaming Peripherals

6. PC Gaming Peripheral Market, by Application (Market Size & Forecast: USD Million, 2023 – 2030)

   6.1. Casual Gaming

   6.2. Professional Gaming

   6.3. Esports

7. PC Gaming Peripheral Market, by End-User (Market Size & Forecast: USD Million, 2023 – 2030)

   7.1. Individual Gamers

   7.2. Gaming Communities

   7.3. Online Gaming Platforms

8. Regional Analysis (Market Size & Forecast: USD Million, 2023 – 2030)

   8.1. Regional Overview

   8.2. North America

      8.2.1. Regional Trends & Growth Drivers

      8.2.2. Barriers & Challenges

      8.2.3. Opportunities

      8.2.4. Factor Impact Analysis

      8.2.5. Technology Trends

      8.2.6. North America PC Gaming Peripheral Market, by Product Type

      8.2.7. North America PC Gaming Peripheral Market, by Technology

      8.2.8. North America PC Gaming Peripheral Market, by Application

      8.2.9. North America PC Gaming Peripheral Market, by End-User

      8.2.10. By Country

         8.2.10.1. US

               8.2.10.1.1. US PC Gaming Peripheral Market, by Product Type

               8.2.10.1.2. US PC Gaming Peripheral Market, by Technology

               8.2.10.1.3. US PC Gaming Peripheral Market, by Application

               8.2.10.1.4. US PC Gaming Peripheral Market, by End-User

         8.2.10.2. Canada

         8.2.10.3. Mexico

    *Similar segmentation will be provided for each region and country

   8.3. Europe

   8.4. Asia-Pacific

   8.5. Latin America

   8.6. Middle East & Africa

9. Competitive Landscape

   9.1. Overview of the Key Players

   9.2. Competitive Ecosystem

      9.2.1. Level of Fragmentation

      9.2.2. Market Consolidation

      9.2.3. Product Innovation

   9.3. Company Share Analysis

   9.4. Company Benchmarking Matrix

      9.4.1. Strategic Overview

      9.4.2. Product Innovations

   9.5. Start-up Ecosystem

   9.6. Strategic Competitive Insights/ Customer Imperatives

   9.7. ESG Matrix/ Sustainability Matrix

   9.8. Manufacturing Network

      9.8.1. Locations

      9.8.2. Supply Chain and Logistics

      9.8.3. Product Flexibility/Customization

      9.8.4. Digital Transformation and Connectivity

      9.8.5. Environmental and Regulatory Compliance

   9.9. Technology Readiness Level Matrix

   9.10. Technology Maturity Curve

   9.11. Buying Criteria

10. Company Profiles

   10.1. Logitech International S.A.

      10.1.1. Company Overview

      10.1.2. Company Financials

      10.1.3. Product/Service Portfolio

      10.1.4. Recent Developments

      10.1.5. IMR Analysis

    *Similar information will be provided for other companies 

   10.2. Razer Inc.

   10.3. SteelSeries

   10.4. Corsair Gaming, Inc.

   10.5. Cooler Master Technology Inc.

   10.6. Microsoft Corporation

   10.7. HyperX (a division of Kingston Technology Company)

   10.8. Logitech G (a subsidiary of Logitech International S.A.)

   10.9. ASUS Tek Computer Inc.

   10.10. Dell Technologies (Alienware)

   10.11. Mad Catz Interactive, Inc.

   10.12. Redragon

   10.13. Trust International B.V.

   10.14. Roccat (a subsidiary of Turtle Beach)

   10.15. Audeze LLC

11. Appendix

 

A comprehensive market research approach was employed to gather and analyze data on the Patient PC Gaming Peripheral Market. In the process, the analysis was also done to analyze the parent market and relevant adjacencies to measure the impact of them on the Patient PC Gaming Peripheral Market. The research methodology encompassed both secondary and primary research techniques, ensuring the accuracy and credibility of the findings.

Research Approach -PC Gaming Peripheral Market

Secondary Research

Secondary research involved a thorough review of pertinent industry reports, journals, articles, and publications. Additionally, annual reports, press releases, and investor presentations of industry players were scrutinized to gain insights into their market positioning and strategies.

Primary Research

Primary research involved conducting in-depth interviews with industry experts, stakeholders, and market participants across the E-Waste Management ecosystem. The primary research objectives included:

  • Validating findings and assumptions derived from secondary research
  • Gathering qualitative and quantitative data on market trends, drivers, and challenges
  • Understanding the demand-side dynamics, encompassing end-users, component manufacturers, facility providers, and service providers
  • Assessing the supply-side landscape, including technological advancements and recent developments

Market Size Assessment

A combination of top-down and bottom-up approaches was utilized to analyze the overall size of the Patient PC Gaming Peripheral Market. These methods were also employed to assess the size of various subsegments within the market. The market size assessment methodology encompassed the following steps:

  1. Identification of key industry players and relevant revenues through extensive secondary research
  2. Determination of the industry's supply chain and market size, in terms of value, through primary and secondary research processes
  3. Calculation of percentage shares, splits, and breakdowns using secondary sources and verification through primary sources

Bottom Up and Top Down -PC Gaming Peripheral Market

Data Triangulation

To ensure the accuracy and reliability of the market size, data triangulation was implemented. This involved cross-referencing data from various sources, including demand and supply side factors, market trends, and expert opinions. Additionally, top-down and bottom-up approaches were employed to validate the market size assessment.

NA

Please state your requirements.


I have read the Terms & Conditions and Privacy Policy. I agree to its terms.

Report Buying Options