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Amusement Parks Market by Type (Theme Parks, Water Parks, Hybrid Parks), Demographics (Family-Oriented Parks, Teen-Oriented Parks, Adult-Oriented Parks), Attraction Type (Roller Coasters, Water Rides, Ferris Wheels, Simulator Rides, Kid's Rides); Global Insights & Forecast (2024 – 2030)

Published: December, 2024  
|   Report ID: AT4940  
|   Automotive and Transportation

As per Intent Market Research, the Amusement Parks Market was valued at USD 43.8 billion in 2023 and will surpass USD 70.5 billion by 2030; growing at a CAGR of 7.1% during 2024 - 2030.

The amusement parks market has become a vital part of the global entertainment industry, driven by an increasing demand for recreational activities that offer thrill and excitement. These parks, catering to diverse audiences, are popular destinations for families, tourists, and thrill-seekers. With advancements in technology, the industry continues to innovate, providing more immersive and exhilarating experiences to meet the preferences of visitors of all ages. The market is characterized by diverse park types, demographics, and attractions, each offering unique experiences that drive consumer engagement and spending.

In this report, we explore the largest and fastest-growing subsegments within the amusement parks market, focusing on the key areas such as park type, demographics, and attraction type. As amusement parks evolve to cater to a wider range of consumers, these segments reflect the changing preferences and the innovations driving growth in the industry.

Theme Parks Are Largest Owing to Their Immense Popularity and Iconic Appeal

Among the different types of amusement parks, theme parks are the largest subsegment in the market. The ability to offer highly immersive experiences based on popular movies, characters, and stories gives theme parks a significant edge in attracting a wide range of visitors. Major global brands such as Disney, Universal Studios, and other movie-based theme parks continue to dominate the market with their iconic attractions, vast entertainment offerings, and themed environments. These parks create a world of fantasy, combining rides, shows, and characters to bring movies and stories to life.

Theme parks also benefit from significant investments in infrastructure, technology, and innovation, which help maintain their appeal and keep visitors engaged. The popularity of theme parks has created an ongoing demand for new attractions, cutting-edge rides, and seasonal events that draw visitors year-round. Their ability to create unforgettable experiences for families, young adults, and tourists makes them the largest subsegment in the amusement park market.

Amusement Parks Market size

Water Parks Are Fastest Growing Owing to Rising Demand for Aquatic Recreation

Water parks represent the fastest-growing subsegment within the amusement parks market. The demand for water-based recreational activities, particularly during the hot summer months, has surged in recent years. Water parks offer a unique blend of relaxation and thrill with their array of water slides, wave pools, lazy rivers, and splash zones, making them a preferred destination for families, groups, and water enthusiasts. The rise of water parks in regions with warm climates and the growing interest in wellness and water-related activities are key drivers behind their rapid growth.

As water parks expand, they are increasingly incorporating themed water attractions, innovative water slides, and larger-than-life water features to enhance the visitor experience. The introduction of advanced technologies like wave machines and water-based roller coasters has further amplified their appeal, making them a popular choice for both domestic and international tourists. This increasing consumer interest is driving the continued growth of water parks, with many operators investing in larger, more diverse attractions to cater to the evolving demands of visitors.

Family-Oriented Parks Are Largest Demographic Segment Owing to Broad Appeal

Family-oriented parks represent the largest demographic segment within the amusement parks market. These parks cater to a wide age group, offering a variety of attractions and experiences that appeal to both children and adults. Families are increasingly looking for all-inclusive experiences where everyone, from young children to adults, can enjoy the park together. The emphasis on safety, comfort, and diverse attractions ensures that family-oriented parks remain highly popular.

These parks are often designed with multiple areas targeting different age groups, ensuring a comprehensive experience for every member of the family. From kid-friendly rides to thrill attractions for adults, family-oriented parks create an environment that fosters shared experiences, making them the most attractive option for family outings and vacations. This broad appeal and versatility have made family-oriented parks the dominant segment in terms of visitor numbers.

Roller Coasters Are Largest Attraction Type Owing to Thrilling Experiences

Roller coasters are the largest attraction type in the amusement parks market. Known for providing high-speed thrills, gravity-defying drops, and intense excitement, roller coasters remain the centerpiece of many amusement parks worldwide. Whether it’s the latest looping coaster or a classic wooden ride, roller coasters continue to attract large crowds and serve as a major draw for visitors seeking an adrenaline rush. With the advent of advanced technologies, roller coasters have become more sophisticated, featuring 3D motion, virtual reality elements, and unique ride structures.

Roller coasters appeal to a wide audience, from families to thrill-seekers, and they are essential to creating a memorable amusement park experience. The constant innovation in roller coaster design, including record-breaking speeds, new themes, and high-tech features, ensures that roller coasters maintain their status as the most popular attraction type. As the demand for extreme experiences grows, roller coasters continue to play a key role in driving the overall appeal of amusement parks.

North America Is Largest Region Owing to Established Theme Park Culture

North America remains the largest region for the amusement parks market. Home to some of the world’s most iconic theme parks, such as Disney World, Universal Studios, and Six Flags, North America has a well-established theme park culture. The region benefits from a high level of disposable income, a strong tourism sector, and a large consumer base interested in entertainment and recreation. The presence of global amusement park brands and the continued innovation in rides and attractions make North America a dominant market.

The success of theme parks in the region is also supported by their extensive marketing efforts, seasonal events, and partnerships with entertainment franchises. North America’s vast geographic coverage ensures that amusement parks attract visitors from both domestic and international markets, making it the largest region for the industry. The continued popularity of these parks, alongside growing demand for water parks and family-oriented attractions, solidifies North America’s position as the leading region in the amusement park market.

Amusement Parks Market share by region

Competitive Landscape and Leading Players Driving Innovation and Growth

The amusement parks market is competitive, with key players like Disney, Universal Studios, Six Flags, SeaWorld, and Merlin Entertainments leading the way. These companies dominate the market by constantly innovating and expanding their park offerings. For example, Disney has introduced several new experiences based on popular franchises, while Universal Studios continues to expand its immersive experiences, such as Harry Potter World. These companies are investing heavily in R&D to create new attractions, improve park experiences, and incorporate cutting-edge technologies.

Apart from the industry giants, regional players and new entrants are also increasingly capturing market share by focusing on niche markets, such as water parks or theme parks catering to specific demographics. The competition is intensifying as parks adopt more advanced technologies, like virtual reality, augmented reality, and artificial intelligence, to create unique and personalized experiences for visitors. As the market continues to grow, companies are expected to enhance their offerings through strategic partnerships, acquisitions, and investments in new attractions to stay ahead in this dynamic industry.

Recent Developments:

  • Walt Disney Parks and Resorts unveiled plans for a new "Star Wars" themed hotel at Disney World, enhancing its immersive experience for visitors.
  • Universal Parks & Resorts announced an expansion of their Harry Potter theme park attractions in Orlando, adding new rides and interactive experiences.
  • SeaWorld Parks & Entertainment launched a new water roller coaster at their San Diego park, marking a major attraction for thrill-seekers.
  • Merlin Entertainments opened a new LEGOLAND park in South Korea, extending its reach in the Asian market with unique LEGO-themed attractions.
  • Six Flags signed a partnership with a major tech firm to introduce virtual reality-based rides across their parks, enhancing visitor experiences with cutting-edge technology.

List of Leading Companies:

Busch Gardens (SeaWorld Parks)

Cedar Fair Entertainment

Chimelong Group

Dalian Wanda Group

EPCOT (Walt Disney)

Everland (Samsung C&T Corporation)

LEGOLAND (Merlin Entertainments)

Merlin Entertainments Group

Ocean Park Corporation

Parques Reunidos

SeaWorld Parks & Entertainment

Six Flags Entertainment Corporation

Tivoli Gardens

Universal Parks & Resorts

Walt Disney Parks and Resorts

Report Scope:

Report Features

Description

Market Size (2023)

USD 43.8 Billion

Forecasted Value (2030)

USD 70.5 Billion

CAGR (2024 – 2030)

7.1%

Base Year for Estimation

2023

Historic Year

2022

Forecast Period

2024 – 2030

Report Coverage

Market Forecast, Market Dynamics, Competitive Landscape, Recent Developments

Segments Covered

Amusement Parks Market by Type (Theme Parks, Water Parks, Hybrid Parks), Demographics (Family-Oriented Parks, Teen-Oriented Parks, Adult-Oriented Parks), Attraction Type (Roller Coasters, Water Rides, Ferris Wheels, Simulator Rides, Kid's Rides)

Regional Analysis

North America (US, Canada, Mexico), Europe (Germany, France, UK, Italy, Spain, and Rest of Europe), Asia-Pacific (China, Japan, South Korea, Australia, India, and Rest of Asia-Pacific), Latin America (Brazil, Argentina, and Rest of Latin America), Middle East & Africa (Saudi Arabia, UAE, Rest of Middle East & Africa)

Major Companies

Busch Gardens (SeaWorld Parks), Cedar Fair Entertainment, Chimelong Group, Dalian Wanda Group, EPCOT (Walt Disney), Everland (Samsung C&T Corporation), Merlin Entertainments Group, Ocean Park Corporation, Parques Reunidos, SeaWorld Parks & Entertainment, Six Flags Entertainment Corporation, Tivoli Gardens, Walt Disney Parks and Resorts

Customization Scope

Customization for segments, region/country-level will be provided. Moreover, additional customization can be done based on the requirements

1. Introduction

   1.1. Market Definition

   1.2. Scope of the Study

   1.3. Research Assumptions

   1.4. Study Limitations

2. Research Methodology

   2.1. Research Approach

      2.1.1. Top-Down Method

      2.1.2. Bottom-Up Method

      2.1.3. Factor Impact Analysis

  2.2. Insights & Data Collection Process

      2.2.1. Secondary Research

      2.2.2. Primary Research

   2.3. Data Mining Process

      2.3.1. Data Analysis

      2.3.2. Data Validation and Revalidation

      2.3.3. Data Triangulation

3. Executive Summary

   3.1. Major Markets & Segments

   3.2. Highest Growing Regions and Respective Countries

   3.3. Impact of Growth Drivers & Inhibitors

   3.4. Regulatory Overview by Country

4. Amusement Parks Market, by Type of Amusement Parks (Market Size & Forecast: USD Million, 2022 – 2030)

   4.1. Theme Parks

   4.2. Water Parks

   4.3. Hybrid Parks

5. Amusement Parks Market, by Demographics (Market Size & Forecast: USD Million, 2022 – 2030)

   5.1. Family-Oriented Parks

   5.2. Teen-Oriented Parks

   5.3. Adult-Oriented Parks

6. Amusement Parks Market, by Attraction Type (Market Size & Forecast: USD Million, 2022 – 2030)

   6.1. Roller Coasters

   6.2. Water Rides

   6.3. Ferris Wheels

   6.4. Simulator Rides

   6.5. Kid's Rides

7. Regional Analysis (Market Size & Forecast: USD Million, 2022 – 2030)

   7.1. Regional Overview

   7.2. North America

      7.2.1. Regional Trends & Growth Drivers

      7.2.2. Barriers & Challenges

      7.2.3. Opportunities

      7.2.4. Factor Impact Analysis

      7.2.5. Technology Trends

      7.2.6. North America Amusement Parks Market, by Type of Amusement Parks

      7.2.7. North America Amusement Parks Market, by Demographics

      7.2.8. North America Amusement Parks Market, by Attraction Type

      7.2.9. By Country

         7.2.9.1. US

               7.2.9.1.1. US Amusement Parks Market, by Type of Amusement Parks

               7.2.9.1.2. US Amusement Parks Market, by Demographics

               7.2.9.1.3. US Amusement Parks Market, by Attraction Type

         7.2.9.2. Canada

         7.2.9.3. Mexico

    *Similar segmentation will be provided for each region and country

   7.3. Europe

   7.4. Asia-Pacific

   7.5. Latin America

   7.6. Middle East & Africa

8. Competitive Landscape

   8.1. Overview of the Key Players

   8.2. Competitive Ecosystem

      8.2.1. Level of Fragmentation

      8.2.2. Market Consolidation

      8.2.3. Product Innovation

   8.3. Company Share Analysis

   8.4. Company Benchmarking Matrix

      8.4.1. Strategic Overview

      8.4.2. Product Innovations

   8.5. Start-up Ecosystem

   8.6. Strategic Competitive Insights/ Customer Imperatives

   8.7. ESG Matrix/ Sustainability Matrix

   8.8. Manufacturing Network

      8.8.1. Locations

      8.8.2. Supply Chain and Logistics

      8.8.3. Product Flexibility/Customization

      8.8.4. Digital Transformation and Connectivity

      8.8.5. Environmental and Regulatory Compliance

   8.9. Technology Readiness Level Matrix

   8.10. Technology Maturity Curve

   8.11. Buying Criteria

9. Company Profiles

   9.1. Busch Gardens (SeaWorld Parks)

      9.1.1. Company Overview

      9.1.2. Company Financials

      9.1.3. Product/Service Portfolio

      9.1.4. Recent Developments

      9.1.5. IMR Analysis

    *Similar information will be provided for other companies 

   9.2. Cedar Fair Entertainment

   9.3. Chimelong Group

   9.4. Dalian Wanda Group

   9.5. EPCOT (Walt Disney)

   9.6. Everland (Samsung C&T Corporation)

   9.7. LEGOLAND (Merlin Entertainments)

   9.8. Merlin Entertainments Group

   9.9. Ocean Park Corporation

   9.10. Parques Reunidos

   9.11. SeaWorld Parks & Entertainment

   9.12. Six Flags Entertainment Corporation

   9.13. Tivoli Gardens

   9.14. Universal Parks & Resorts

   9.15. Walt Disney Parks and Resorts

10. Appendix

 

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A comprehensive market research approach was employed to gather and analyze data on the Amusement Parks Market. In the process, the analysis was also done to analyze the parent market and relevant adjacencies to measure the impact of them on the Amusement Parks Market. The research methodology encompassed both secondary and primary research techniques, ensuring the accuracy and credibility of the findings.

Research Approach - Amusement Parks Market

Secondary Research

Secondary research involved a thorough review of pertinent industry reports, journals, articles, and publications. Additionally, annual reports, press releases, and investor presentations of industry players were scrutinized to gain insights into their market positioning and strategies.

Primary Research

Primary research involved conducting in-depth interviews with industry experts, stakeholders, and market participants across the Amusement Parks ecosystem. The primary research objectives included:

  • Validating findings and assumptions derived from secondary research
  • Gathering qualitative and quantitative data on market trends, drivers, and challenges
  • Understanding the demand-side dynamics, encompassing end-users, component manufacturers, facility providers, and service providers
  • Assessing the supply-side landscape, including technological advancements and recent developments

Market Size Assessment

A combination of top-down and bottom-up approaches was utilized to analyze the overall size of the Amusement Parks Market. These methods were also employed to assess the size of various subsegments within the market. The market size assessment methodology encompassed the following steps:

  1. Identification of key industry players and relevant revenues through extensive secondary research
  2. Determination of the industry's supply chain and market size, in terms of value, through primary and secondary research processes
  3. Calculation of percentage shares, splits, and breakdowns using secondary sources and verification through primary sources

Bottom Up and Top Down  - Amusement Parks Market

Data Triangulation

To ensure the accuracy and reliability of the market size, data triangulation was implemented. This involved cross-referencing data from various sources, including demand and supply side factors, market trends, and expert opinions. Additionally, top-down and bottom-up approaches were employed to validate the market size assessment

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